﻿package mortal.game
{
    import com.fyGame.fyMap.*;
    import mortal.game.scene3D.*;
    import mortal.game.scene3D.map3D.sceneInfo.*;

    public class Game extends Object
    {
        public static var scene:GameScene3D;
        public static var mapInfo:FyMapInfo;
        private static var _sceneInfo:SceneInfo;

        public function Game()
        {
            return;
        }// end function

        public static function get sceneInfo() : SceneInfo
        {
            var _loc_1:* = new SceneInfo();
            _sceneInfo = new SceneInfo();
            return _sceneInfo || _loc_1;
        }// end function

        public static function set sceneInfo(param1:SceneInfo) : void
        {
            _sceneInfo = param1;
            return;
        }// end function

        public static function isSceneInit() : Boolean
        {
            return scene && scene.isInitialize;
        }// end function

    }
}
